Category Archives: Job Openings

Xbox360 Graphics Programmer / Lead

Bongfish Interactive Entertainment - Xbox360 Graphics Programmer / Lead

Required Qualifications

  • Fair C++ skills.
  • Understanding of multithreaded rendering engines.
  • Good communication skills
  • Able to work in Graz, Austria oder Vienna, Austria

Responsibilities

  • Being responsible for porting an existing OpenGL Render-Engine to DirectX.
  • Integrating state-of-the-art rendering effects.

Send your resume to: Michael Putz (CEO)

Bongfish Interactive Entertainment, http://www.bongfish.com

Network Programmer

Bongfish Interactive Entertainment - Network Programmer

Required Qualifications

  • Fair C++ skills.
  • Understanding of online multiplayer network/code requirements.
  • Good communication skills
  • Able to work in Graz, Austria oder Vienna, Austria

Responsibilities

  • Implementing online multiplayer into an existing game engine.

Send your resume to: Michael Putz (CEO)

Bongfish Interactive Entertainment, http://www.bongfish.com

Vertex4 - Map Scripter

Vertex 4 - Map Scripter

Required Qualifications

  • Fair programming / scripting skills.
  • Insane passion & understanding for RTS games
  • Good communication skills
  • Perfectionism
  • Fair english
  • Able to work in Vienna, Austria

Responsibilities

  • Defining unit-flows and behaviors via scripting-language.
  • Testing & balancing those maps.

Send your resume to: Roman Pfneudl (vertex4 - CEO)

Source: http://www.vertex4.com/thejobs.php

Vertex4 - GUI & GameMenu Programmer

Required Qualifications

You should be:

• Located in Vienna
• enthusiastic
• 100% reliable
• experienced in C/C++

You are responsible for:

• Design of an easy to use, scriptable GameMenu System for our current project SunAge.
• Extending the script language to feature all kind of necessary menu-commands. (eg.: button creation, menu screen transitions)
• Scripting the menulogic with those commands

You should have:

• Social competence
• Good communication skills
• Fair english

Vertex4 - Skirmish AI Programmer

Required Qualifications

You should be:

• Located in Vienna
• enthusiastic
• 100% reliable
• into RTS games
• experienced in C/C++
• experienced in AI programming & planning.

You are responsible for:

• Design & implementation of a skirmish AI system for our current project SunAge.

You should have:

• Social competence
• Good communication skills
• Fair english